Language, Texts, and Technology
A blog for students in Dene Grigar's course, DTC 375 "Language, Texts and Technology"
Binary Code
Book Help
Graphic Power
Hex Converter
HTML Color Names
MLA Style
Summer 2008 Syllabus
Webster's Dictionary
today
June 2009
September 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
visited *loading* times
A reminder that our exam time is on Wednesday from 1-3 in VMMC 111.
There is NO class on Monday. Any projects needing to be turned in can be done on Wednesday.
--Dene
DTC 375 Language Text and Technology
Final Exam Structure
Part 1. Terms
Directions: Fill in the blank with the correct term.
20 @ 2 pts. = 40
Ex.: __________ is the term used to describe work in which several forms of media are used simultaneously.
Part II. Concepts
Directions: Explain, list, or describe the concepts called for below
10 @ 2 pts. = 20
Ex.: List three of the four characteristics of the concept of “posthuman.”
Part III. Brief Questions
Directions: Answer the questions below in one or two complete statements.
10 @ 2 pts. = 20
Ex.: What is text?
Part IV. Discussion Questions
Directions: Provide a detailed essay style response to two of the three questions below.
2 @ 10 pts. = 20
Ex.: Discuss the differences between print-based and electronic mediums. Be sure to include such ideas as textuality, sensory modality, media object.
***Bonus Question: A rigorous question relating to concepts worth 10 pts.
Ex.: What is the relationship between consciousness and media art?
The three main movements or "waves" of cybernetics are
1. Homeostasis (1945-1960),
As explained by Craig Keating
“The first wave of cybernetics, Hayles argues, coincides with what
have become known retrospectively as the Macy Conferences. Out of
these meetings, held between 1945 and 1954 and clearly focussed on
the prospect of inventing intelligent machines, grew a model of
cybernetics predicated on the notion of homeostasis. This concept,
familiar to biologists as the capacity of living organisms to
maintain steady states regardless of environmental changes, is
extended in the Macy Conferences to machines through the concept of
an informational feedback loop. Several theoretical moves as
regards both information and humans are implied here. First,
following the work of the Claude Shannon, whose binary theory of
information helped launch the computer revolution, information is
reduced to a quantifiable choice, regardless of context.”
2. Reflexivity (1960-1985)
“Second-wave cybernetics arises out of the central lacuna of its
earlier cousin--which is to say out of questions concerning
reflexivity. Even during the Macy Conferences the question of how
to take into account observers as part of the system being observed
was an issue. But it is largely ignored in favour of notions which,
in reifiying information, simplistically resolved problems of
engineering cybernetic devices. Yet some participants, among whom
Gregory Bateson is arguably the most well known, would not let the
question lie. The upshot was the notion of autopoiesis, whose
progenitors were Francisco Varela and Humberto Maturana.
Autopoiesis goes beyond homeostasis in arguing that organisms
respond to their environments not in any objective way (i.e. on the
basis of what is observed "out there") but in ways encoded and
polarized to the needs of the organism as a living system. This was
most famously substantiated in Varela's and Maturana's experiment of
implanting receptors in the visual cortex of a frog. From this they
discovered that the frogs could only see rapid movement of small
objects like flies. The conclusion they drew was that the frog does
not observe reality but constructs it. Autopoiesis is important to
second-wave cybernetic theory to the extent that the theoretical
focus shifts to how the component elements of a given system work
together to replicate that system.”
3. Virtuality (1985 to the present)
“These advances set the stage for third-wave cybernetics whose
concern was not simply with how systems, including machines,
replicated themselves, but with how the tendency of systems to
reproduce themselves could serve as the "springboard to emergence"
(11), which is to say, how systems, even non-human ones, evolve.
This brings us to the computer generated world of virtual reality
and Artificial Life. Artificial Life is the research program
devoted to the construction of disembodied "organisms." Some of
these organisms are computer programs which feedback output as input
and use the opportunity of deviations within this looping process to
"evolve" in new and unpredictable ways. One such program is Tierra,
devised by Thomas S. Ray of the Santa Fe Institute (a center devoted
to the study of Artificial Life), who has programmed in deviations
which allow the program to develop on its own.
Another such "organism" is Genghis, a six-legged robot designed by
MIT researcher Rodney Brooks. Moving beyond the electronic rat of
the first-wave of cybernetics and incorporating elements of the
autopoietic thrust of second-wave cybernetics, each leg of Genghis
is "programmed to stabilize itself in an environment which includes
the other five" (237). No particular movement is programmed in
advance. There is no direct or indirect external control. At least
theoretically, Genghis is a machine that can both think for itself
and do without humans. The idea that to this extent Genghis might
be considered a living organism not importantly different that a
human being is substantiated in the comments of a leading Artificial
Life researcher, Christopher Langton: "The p[r]inciple [sic]
assumption made in Artificial Life is that the 'logical form' of an
organism can be separated from its material basis of construction,
and that 'aliveness' will be found to be a property of the former,
not of the latter" (231).
And it is this proposition--that what is essentially characteristic
of human beings is consciousness taken to be a form of information
not importantly connected to its carbon-based or silicon-based
substrates--that for Hayles, remains a disturbing constant
throughout the three waves of cybernetics and the basis of her
reflections on the political and philosophical consequences of the
posthuman. Arguably more disturbing for Hayles are the literary
texts which are grounded in cybernetics and which have allowed "the
stories coming out of narrowly focused scientific theories to
circulate more widely through the body politic" (21). It is through
these works that the posthuman subject is constructed in an arguably
more effective way. For as we become, according to Hayles, more
like "cyborgs" in our everyday existence (i.e. in the way that we
interact with intelligent machines and in the way that humans are
actually articulated in physical way with intelligent machines like
artificial joints or electronic pacemakers), cybernetic notions at
play in popular culture (through novels like Philip K. Dick's _Do
Androids Dream of Electric Sheep?_, its cinematic adaptation, Ridley
Scott's _Blade Runner_, or even such sanitized popular fare as _The
Six Million Dollar Man_) structure our experience the world and
ourselves in a thoroughly posthuman way.
But Hayles does not see the rise of the posthuman as a necessarily
negative development. If the disembodiment of information, the
constitution of human consciousness as alike to information, and the
fundamental similarity between machines and humans all "evoke. .
.terror" by calling forth fears of our gradual dehumanization and
the conquest of humans by machines, the notion of the posthuman also
"excites pleasure" (4), she argues, insofar as it is fecund with the
possibility of radical political change. The posthuman of
cybernetics deconstructs the subject of liberal humanism by
disrupting the notion of a self (as identity, will and agency) that
is self-identical ("owing nothing to society" (3), in C. B.
MacPherson's phrase) by reducing consciousness to information having
no important relation to its material instantiation. For Hayles,
the terrifying aspects of the posthuman derive from this notion.”
Genesis
http://commons.wikimedia.org/wiki/Image:Eduardo_Kac_-_Genesis_-_Ars_Electronica_99.jpg
http://www.indiana.edu/~sofa/human_nature/hn.php
"A transgenic artwork that explores the intricate relationship between biology, belief systems, informatIon technology, dialogical interaction, ethics and the internet" (249).
Radio Controlled Robot
http://telematic.walkerart.org/telereal/kac_telepresence.html
The Telegarden
http://presence.stanford.edu:3455/Collaboratory/372
Ornitorrinco
http://www.ekac.org/ornitorrincoM.html
Laszlo Moholy-Nagy
http://www.tate.org.uk/modern/exhibitions/albersmoholy/rooms/room2.shtm
Network Art Projects
http://societyofalgorithm.org/networktime/
Terminal Art
http://www.zakros.com/mica/wvrF01/notes/Class4/class4.html
La Plissure du Texte
http://www.intelligentagent.com/archive/Vol3_No1_bio_little.html
http://www.olats.org/fcm/textes/planeteterre2eversion.php
Week Fourteen introduces the theme of "Telepresence and Telematics," two terms you may be unfamiliar with but need to know in these days of growing mobile communications.
You should come to class today having read chapters 1 and 5 of Telepresence and Bio Art. Chapter one does a nice job laying out the field of telematics and Chapter five provides examples of telepresence. Pay special attention to the the definition of telmatics and its connection to telecommunication technologies, as well as the definition of telepresence.
The Discussion Leader for this section of our class is Lindsay Delevante
Ideas to think about before walking into class:
What makes telecommunication technologies like the phone and radio seem like a disembodied experience? What may be the impact of such an experience in our culture?
Also be prepared to define telepresence and telematic.
I will have your study guide for the final exam ready for class on Monday. Some of your projects will be graded and ready to return to you.
--Dene